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1. To: The Developers(More Ways To Make Money) - in Player Features and Ideas Discussion [original thread]
Fifty Three wrote: 1. Give ability, for paying customers, to change the Model of their ships and structures(i.e. citadels, etc.). I mentioned this before; should be a great way get some more income to support the game. They will select the ship...
- by Davian Thule Pirkibo - at 2017.01.09 02:51:37
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2. Anti-Interdiction Nuliffication System - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: Lan Wang wrote: if you done resbo camps then why are telling us there is no counter to them? beceuse thats not working for 80-90% of them Davian Thule Pirkibo wrote: If you end interdiction nullification for C...
- by Davian Thule Pirkibo - at 2016.05.20 19:15:23
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3. Anti-Interdiction Nuliffication System - in Player Features and Ideas Discussion [original thread]
No it's still dark and dangerous, for those who don't own the space at least, however it would be logical that technology that is difficult to counter would arise to avoid the risk.
- by Davian Thule Pirkibo - at 2016.05.20 19:01:51
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4. Anti-Interdiction Nuliffication System - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: 27 out of how many thousands passing trough? Im fully aware that you can kill the fail fitted ones + I did rsebo camps myself I know how many of them are realictically vulnerable to instalock, you cant fool me with this bc...
- by Davian Thule Pirkibo - at 2016.05.20 15:33:37
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5. Anti-Interdiction Nuliffication System - in Player Features and Ideas Discussion [original thread]
So in other words "waaaaaaaaa, i cant shut down peoples travel easy enough, waaaaaaaaaaaa"
- by Davian Thule Pirkibo - at 2016.05.19 23:08:45
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6. Anti-Interdiction Nuliffication System - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Davian Thule Pirkibo wrote: Robert Caldera wrote: Lan Wang wrote: Robert Caldera wrote: because bringing up a battleship for hunting interceptors an incredibly stupid idea, please stop. sitting on a gate c...
- by Davian Thule Pirkibo - at 2016.05.19 23:01:29
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7. Anti-Interdiction Nuliffication System - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: Davian Thule Pirkibo wrote: You do realise that your not meant to be able to stop all frigs right? Everything has its speciality, and a counter, if you remove interdiction nullification you must give a buff to Ceptors ...
- by Davian Thule Pirkibo - at 2016.05.19 22:52:09
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8. Anti-Interdiction Nuliffication System - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: Lan Wang wrote: Robert Caldera wrote: because bringing up a battleship for hunting interceptors an incredibly stupid idea, please stop. sitting on a gate cloaked like a sabre is hardly hunting what if I said,...
- by Davian Thule Pirkibo - at 2016.05.19 16:51:18
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9. Anti-Interdiction Nuliffication System - in Player Features and Ideas Discussion [original thread]
- 1, would wreck balance for solo roamers who can slip past large gate camps. Also why are ceptors "aids" they are easy as hell to kill in frig pvp and are not a threat to most ships, unless they pack a cyno. Smart bomb camps are more common then ...
- by Davian Thule Pirkibo - at 2016.05.18 20:32:29
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10. CCP Give your dyslexic players spell checker please! - in Player Features and Ideas Discussion [original thread]
+1 , im too lazy to pruperly spoll tings in g4me
- by Davian Thule Pirkibo - at 2016.05.18 20:21:41
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11. "Divide by..."-function - in Player Features and Ideas Discussion [original thread]
Are you dividing the same kind of item, or separate,
- by Davian Thule Pirkibo - at 2016.05.18 20:20:23
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12. How to expened FW - mercenaries, pirates and bounty hunters - in Player Features and Ideas Discussion [original thread]
I think this actually happened in the far past, ie capsuleers in fw against pirate factions and competing for sov , curse alliance vs angel cartel for example
- by Davian Thule Pirkibo - at 2015.12.29 06:36:32
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13. Command Destroyers - in Player Features and Ideas Discussion [original thread]
They are apart of ccpS war on the blob, good thing too, a lot of new possibilities , and an easy counter to protect your logis is to have fast tackle hunt down hostile cds* nullsec groups do that for hostile dictors already
- by Davian Thule Pirkibo - at 2015.12.29 06:28:06
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14. Faction Police revamp/removal - in Player Features and Ideas Discussion [original thread]
Please do this, as someone in fw who is regulerly forced to fire on nullsec gangs with high sec status it means I can actually go to highec occasionally when I need to without having police on my ass
- by Davian Thule Pirkibo - at 2015.12.29 06:23:41
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15. Caracal navy issue rebalance - in Player Features and Ideas Discussion [original thread]
im aware, but its the only chance weve got.
- by Davian Thule Pirkibo - at 2015.09.09 21:52:49
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16. Spanish localization - in Player Features and Ideas Discussion [original thread]
+1 good idea
- by Davian Thule Pirkibo - at 2015.09.09 21:45:54
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17. Little Thing to make life a bit more of a happy place - in Player Features and Ideas Discussion [original thread]
shift +a , Shift +c, then go to eve praisel and shift +v , done
- by Davian Thule Pirkibo - at 2015.09.09 21:44:32
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18. Citadels. Courier contracts. - in Player Features and Ideas Discussion [original thread]
i would imagine so as they are intended to replace player owned stations , known as the outposts in nullsec, well the x-large citadel and large does anyway.
- by Davian Thule Pirkibo - at 2015.09.09 21:43:27
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19. More effective insurance - in Player Features and Ideas Discussion [original thread]
Insurance is to protect new players and idiots from buy a battleship and getting it killed day one, that's why the insurance is so good on a barge, because it's generally used by newer players. Also insurance is based of t1 materials, and is very ...
- by Davian Thule Pirkibo - at 2015.09.09 21:37:21
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20. Caracal navy issue rebalance - in Player Features and Ideas Discussion [original thread]
I wonder if CCP *cough cough* will actually respond to this thread as they are apparently making changes to fw (please lock t3 dessies into mediums and up)
- by Davian Thule Pirkibo - at 2015.09.09 21:28:12
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